Rails
⚠ EARLY PROTOTYPE ⚠
Damage, healing, sacrifices, and spell finishers
Playable prototype. Expect balance changes, unfinished features, placeholder elements, rough edges, and occasional bugs. Feedback is very welcome.
ABOUT THE GAME
Build a team of animal fighters, manage Fervor, sacrifice smaller units to summon stronger allies, and survive automatic combat across three tactical lanes.
CURRENT FEATURES
- Solo PvE battles
- Vampire, Paladin, and Trickster factions
- Story mode and fast matches
- Sacrifice combos, talismans, relics, healing, and high-impact combat VFX
HOW TO PLAY
Choose a mode, play cards into the three lanes, use abilities and talismans, then ring the bell to resolve combat.
CURRENT LIMITATIONS
Online play is experimental and may be unavailable. The game is best experienced on desktop with sound enabled. Progress and balance may change between builds.
GAME FEEL IN ACTION
Damage, healing, sacrifices, and spell finishers are reinforced with screen shake, particles, impact timing, and clear combat feedback.


| Updated | 14 hours ago |
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | matinicolinis |
| Genre | Card Game |
| Tags | Deck Building, Roguelike, Turn-based |
| AI Disclosure | AI Assisted, Code, Graphics, Text |


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